The world continues to hold its breath over a swine flu that, while perhaps slowing, is still likely to kill in the low hundreds and remains balanced on the edge of a true pandemic. Although only a mere 2-3,000 cases have — so far — been recorded worldwide (80 percent of them in co-sources Mexico and America), this variant of H1N1 influenza penetrated dozens of nations and all mass-populated regions of the globe in a matter of days — a truly humbling reminder of how globalization enhances mankind’s epidemiological interdependency. Has the media overreacted? It’s possible that round-the-clock coverage in […]

A newly issued U.S. Army field manual has put people on notice: Video games are serious training tools. In its first revision since 9/11, the U.S. Army field manual for Training and Full Spectrum Operations mentions gaming 32 times, describing it as as a key ingredient in replicating “an actual operational environment.” Released in December 2008, the new doctrine is another reminder of how gaming is rapidly redefining military recruitment and training. The push to use games as a recruiting tool dates back to 2002, when the Army released “America’s Army” — a free, downloadable video game that gave people […]